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Hire the squad

The team behind Vecter Assault and our kits, available for your project. Mechanics, VFX, worlds and XR, built to ship.

// MECH

Game mechanics development

Combat, movement, AI and systems in Unreal, Unity, Godot and three.js.

// VFX

VFX and shader development

Real-time effects and custom shaders that look great and hold frame rate.

// ASSET

Game asset development

Game-ready characters, props and environments, modeled, textured and rigged.

// LEVEL

Level design

Playable spaces with flow, cover and pacing, from blockout to final pass.

// TERRA

Terrain generation and maps

Procedural and hand-crafted landscapes with Houdini, Gaea and World Creator.

// SIM

Simulations and 3D software

Real-time simulations, configurators and custom 3D apps for web and desktop.

// XR

VR and AR experiences

Immersive XR for games, training and product showcases.

Toolset

What we build with

  • Unreal Engine
  • Unity
  • Godot
  • three.js
  • Blender
  • Maya
  • Houdini
  • Substance Painter
  • Substance Designer
  • World Creator
  • Gaea
  • Photoshop
  • Illustrator
Start a project

Brief us

Tell us what you are building, your engine and your timeline. We reply within two working days. Prefer email? info@quantechgraphics.com