Hire the squad
The team behind Vecter Assault and our kits, available for your project. Mechanics, VFX, worlds and XR, built to ship.
Game mechanics development
Combat, movement, AI and systems in Unreal, Unity, Godot and three.js.
VFX and shader development
Real-time effects and custom shaders that look great and hold frame rate.
Game asset development
Game-ready characters, props and environments, modeled, textured and rigged.
Level design
Playable spaces with flow, cover and pacing, from blockout to final pass.
Terrain generation and maps
Procedural and hand-crafted landscapes with Houdini, Gaea and World Creator.
Simulations and 3D software
Real-time simulations, configurators and custom 3D apps for web and desktop.
VR and AR experiences
Immersive XR for games, training and product showcases.
What we build with
- Unreal Engine
- Unity
- Godot
- three.js
- Blender
- Maya
- Houdini
- Substance Painter
- Substance Designer
- World Creator
- Gaea
- Photoshop
- Illustrator
Brief us
Tell us what you are building, your engine and your timeline. We reply within two working days. Prefer email? info@quantechgraphics.com